4.2.1 [Beginner] Live-streaming interface and parameter setting

  1. Mode selection:
    (1) Build-in Server: push for local player.

    (2) Custom Rtmp Server: fill out Rtmp server address provided by live platform.

    (3) HDMI Output: output to monitor, director station, computer etc via HDMI line.

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  2. Choose panoramic (360) or 3D panoramic (360 3D) views based on requirements
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  3. Select Live-stream Format
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    (1) RTMP (Real Time Messaging Protocol)

    RTMP is an open protocol developed by Adobe Systems for audio, video and data transmission between Flash players and servers.

    (2) RTSP (Real Time Streaming Protocol)

    RTSP defines how one-to-many applications can efficiently transmit multimedia data via the IP network. RTSP provides an extensible framework that includes real-time data and existing stored data. This protocol aims at controlling multiple data transmission and connections, providing paths for selecting sending channels such as UDP, multicast UDP and TCP and selecting sending mechanisms based on RTP.

    (3) HLS (Http Live Streaming)

    HLS is a HTTP-based streaming media protocol proposed by Apple. HLS has a very big advantage: you can open HTML 5 to play directly. This means that you can share a live link via social media platforms like WeChat, without installing any other app as long as you have browser on your devices, so it enjoys high popularity.

  4. Resolution, frame rate, bitrate setting
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    Select the desired resolution based on your choice of live platform. If the settings have no desired resolution, click "Customize" to set your desired resolution (resolution cannot be greater than 3840 * 3840).

    Note: when viewing with mobile phone, the recommended encoding rate should be 4Mbps. If there’s video lag, you should first exclude whether it is caused by phone lag, if not, please select lower bitrate ( in many cases the reason for video lag is because upload bandwidth isn't enough).

  5. Custom Rtmp Server
    If you select "Custom Rtmp Server”, here you can fill out the push address "URL" and "Stream Key" provided by the platform.
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